This case study outlines how our team; within a pressure cooker timeframe through experience design methodology to concept a feasible initiative to address improving an entrenched community behaviour.
How might we create effective and permanent behaviour change around transportation modes; switching away from driving to cycling or public transport, or other sustainable alternatives?
The winning design! A habit-forming app that seeks to incentivise choosing sustainable transport modes and change the way Melbournians make decisions about transport.
It was important to better understand the problem in front of us. Our challenge was to affect behaviour change – but what behaviour should we be trying to change? And where would our efforts be most effective and most appreciated? Design thinking was best identified as a method of drawing out the problem at its core and work out solutions from there.
Aligning with the CoM strategy
Current infrastructure
We were keen to get on to the streets, picking up phones, blasting out surveys to hear from Melbournians. But first, we needed a strategy.
We had plenty of data on what modes of transport people were using, when they were using them, and where they travelled to. But there was plenty we didn’t know about why they choose certain modes, and how they make decisions. We drew up a topic map to try to uncover a deeper understanding of Mebournians on the move.
It was a great response given the timeframe and breadth of the questions that were composed. As we started to trawl the data for insights one thing was quickly becoming obvious. The preference was 'Comfort over convenience'. This factor worried us as we examined the data and it became more and more prevalent that almost no commuters at all were susceptible to change their driving habits.
We stuck our responses from the surveys and interviews on the wall and mapped them into themes, what we call affinity mapping, this helps us see visually map put our findings, see patterns, validate or invalidate hypotheses.
The people who only ever drove to work did so because they lived further away, lacked practical access to stations, tram stops, or bikes. This seemed like a problem calling for an infrastructural solution, not necessarily in our scope, and something CoM was tackling already with existing strategies.
They usually had access to sustainable travel options but opted out of it, and often chose to drive instead. How could we creatively influence them away from driving? It was decided that the key findings of our user research should guide the ideation phase. The key insights that guided this were the following:
Through this research, we started to see a persona emerging...
Millie is a young professional, and lives in the inner suburbs of Melbourne. She has access to trains and trams, owns a bike, but still opts to drive to work most days. She cares about getting to work as quickly and as efficiently as possible. She says she cares about the environment and sustainability (and most likely does care), but she’s not really willing to go too far out of her way to change her habits to benefit those causes. I think we all know someone like Millie.
The solution direction we started to realise was entrenched in behavioural psychology and has already been tested in technology. Apps like myfitnesspal and headspace have already succeeded in changing the habits of millions of people in their day to day lives. We wondered what was the secret to their ability to transform?
"How can we get someone like Millie to consider how her transport choices impact her city, and ultimately choose an alternative to driving as her default?"
We had a solution statement that we framed through an existing incentive method which was a 'rewards' scheme. The best way we could phrase it was as you can see in the above image was "Fly-buys meets public transport".
Gamifies your choices, rewards you bonus points for weekly or monthly streaks; Compares your travel choices to your friends, coworkers, or neighbours – “Which suburb is the most sustainable?” It was also exciting with a lead such as this that it was evident the feature possibilities of this scheme. We quickly began to design studio what we all thought this 'thing' was. The images above detail the results of this process.
We had a reasonable understanding of the city infrastructure sensors that and how we may use these within the solution. It was easy to get carried away and out of design studio we were quickly losing sight of feasibility. It became apparent that to use CoM city infrastructure sensors was also going to be difficult. We really needed to simplify the technical scope.
I decided to pivot and concentrate on an existing piece of infrastructure which can essentially keep easy track of public transport use against an already existing unique identifier. That essential piece was Myki ticket usage. This envisaged system could also support the current Myki registration campaign so people have incentive to register their myki.
This quickly sketched diagram depicts the notion of how a simplified system could work in a top level view. Most importantly the incorporation of the 'Emissions' dashboard.
For this type of solution to work, messaging and tone of voice would be integral. There would be no guilt-tripping here. A quick branding exercise was undertaken to determine that our content strategy would aim to be:
We borrowed a process called Storyshowing to craft a compelling narrative for our pitch. We roughly based it on the following structure:
The prototype was developed using a template system called CoreUI. It is a Bootstrap based it is a highly developed front-end system that uses best practices and can be ported or integrated with many different languages and libraries. This was chosen as it was something that our development team understood and could iterate quickly and work effectively to focus on the core development duties as opposed to writing something from scratch. Even though CoreUI out of the box gave us a great boilerplate to work from, there were still a lot of changes to make to suit our requirements.
Simply click the 'Submit' button to bypass the login to access the dashboard
Launch PrototypeIt would be great to get some more user testing completed in terms of validating the concept. Then focusing on the uptake and social engagement areas. There were a lot of future features that could be plotted on a development roadmap that utilised the underlying CoM infrastructure as opposed to relying solely on the Myki system. I envisage there would be a fair amount of UX strategy involved to validate the features.
It would be hard pressing to find any major discrepancies with our research driven design approach. We stuck to the process and concentrated on delivering the key insights, and understanding what it was that we were dealing with at it most fundamental state, so that was what could drive the ideation. I feel like I need to work on how to deal with big data sets a lot more and find out what are the best questions to be asking. There is still a lot more rationale and feature ideation to provide to this case study to back up the direction. Hopefully I will get a chance to input that soon. Thanks for your reading.